Creative uses for interactive technologies’ aims to provide an insight and experience with new interactive technologies that can be used to deliver creatively motivated learning experiences.
The delivery method will consist of a brief presentation as well as an informal workshop that will encourage creative experimentation provide the catalyst for informal question and answer sessions.
The brief presentation will introduce the available technologies and provide examples of successfully run workshops and creative outcomes achieved at the Docklands Library Melbourne. The technologies covered will include motion controlled audio visual instruments, virtual reality experiences, ‘hackable’ input devices and programmable microcontrollers driving lights. ￼￼
During the workshop the participants will get the opportunity to get hands on experience the following technologies:
● Motion controlled instruments
● Virtual reality painting/gallery experience
● ‘Hackable’ computer controllers using Makey Makey
● Microcontroller driven LED lighting system that can take a variety of inputs
The different tech will be setup in such a way as to demonstrate how a simple workshop might be run at a library or school, targeted toward an audience of beginners. Participants will be shown how to ‘hack’ or modify these different technologies for their own creative outcomes so they can gain insight into the potential of this mode of creative learning to inspire and drive digital literacy for a new generation.
A question and answer sessions will wrap up the session, giving time to participants to gain further insight into the technologies and how exactly these learning experiences might suit the space they are working in.
The goal is to provide direct experience and insight with new technologies and how they can be creatively utilized to inspire imagination, spark curiosity and to motivate learning experiences. I will provide the participants with links and resources to free softwares, learning materials and online tutorials so that they can take what they have learned and implement it.
Brad Hammond from Melbourne, Australia. Brad is the Inaugural Melbourne Knowledge Fellow, runs an interactive arts company, Ethno Tekh as well as a teaching at Victoria University.
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